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MI-6/Unit/Torchwood Institute / Re: RP: Is Two Too Much?
« Last post by Zorbak the Ebil Moglin on January 08, 2026, 02:55:09 am »
Kendra: Yeah... We probably should. We don't want things to get out of hand if they aren't already. She says as she gets ready to follow the group.
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Crowley: I suppose it won't hurt to let him choose a place he feels comfortable with. If he doesn't recommend anything, just find a good place we can chat. He hands a credit card to the demon. I don't care about expenses. Go ahead and pick whatever high class place you think is best.
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RP Story: Clash of the A*sholes

Prologue: The Dark Mirror Vision

Prologue Theme: Revelation ( https://www.youtube.com/watch?v=fqrLR7wHAS0 )

Anubis was planning his invasion after he left the battle with Cordath to bring Eric back to be turned into a specter... His plan to destroy the Darkfires so that they would not be able to stand in the way of his plans to take over this world.

Benedict was temporarily out of the way, and Anubis had every intention of taking advantage of his absence.

But Anubis felt something was wrong... He saw three figures emerge in a vision. Three figures he recognized at first, but realized that they were not the figures he thought once the figures became clear in his vision.

At first, Anubis thought he was seeing a vision of his death. And in a sense, he could feel that this could result in his death if not handled properly.

However, it was also an oppotunity when Anubis saw the truth of what was happening.

He had been present when Cordath met the three prodigies, and knew how Kendrix had hurt Cordath during the fight even though he didn't see it. At first, Anubis had been worried about Cordath having taken real damage, but Cordath made sure that Anubis knew that it was only temporary.

But what he saw next chilled even Anubis to the bone.

The darkness that bled from Cordath that day rose into three figures. New and much more powerful specters directly born of Cordath and the residual energies of his battle with the Three Prodigies.

It was like a mirror, that showed a dark reflection. And what Anubis saw scared him.

After all. Even gods can feel fear. Especially when they see something born of an even stronger god...

He saw three figures. Each a dark reflection of the Three Prodigies. As Cordath's darkness had covered the room, the residual energy of the Three Prodigies left behind had also been absorbed by the darkness to create three brand new beings.

The first was Dark Kindron. He was a specter of darkness, looking like a dark spirit. He had glowing white eyes, and looking at his face was enough to send chills down almost anyone afraid of dark spirits. Dark Kindron had a sword on his back, and clawed gauntlets. Dark Kindron even wore a scarf. Unlike Kindron who had armor and dark knight skills, Dark Kindron was more of a assassin/warrior type than a knight, and seemed to have his own version of Kindron's unique skill Hades, called Dark Shinigami, that was born of the power came from Kindron's being. Unlike Kindron, this version of Dark Kindron was unchained, and only cared about finding what he felt was fun. A man who enjoyed the battle, and didn't have a problem with killing anyone in his path.

The second was Demon Hei. A monster born of Hei's forgotten demon power from the time he spent as a guardian of Hell's Gate when he was younger when he stopped his father from using Hell's Gate to bring back Raven Branwen (who he didn't realize at the time was actually still alive). A portion of that energy that was still infused in Hei's power gave rise to Demon Hei, who took some of the darkness of Cordath and amplified his own demonic power beyond even the demon lords of the world. Demon Hei, unlike Hei, seemed to evolve an icey presence, which seemed to radiate from his blue flames that were colder than the 9th circle of hell. Demon Hei was like an icey specter of of a vengeful spirit, without anything to hone his vengeful side. Demon Hei was cold, and ready to kill anyone who got in his way or those that threatened his survival. Where Hei had learned compassion, Demon Hei had no compassion at all, but a cold and ruthless personality.

The last one was Kuroshi Kagema. This specter was born of Kendrix's mastery over souls. A specter born of Kendrix's soul and spirit mastery that seemed to be much like Kendrix, but unbound by Kendrix's own resistance to cross certain lines. Even though Kendrix was one who would do what it took to gain power, there were certain things he never chose to embrace. And Kendrix always had a certain amount of control. He only ever crossed certain lines, with certain lines he wouldn't cross. But Kuroshi was not bound by that. When Kuroshi wanted a soul, he was going to be the type who would never hesitate to take a soul and feed on the despair of people to strengthen his own power. Kuroshi was a monster that was amplified by the power of souls, and a specter who fed on the power he gained from souls.

Anubis saw the three, and saw something unfold like an ancient prophecy. The three, whom he saw would come to be called the Dark Prodigies, would become a force of nature that would destroy this world if given the chance.

The fanged beast version of Kindron who shares Kindron's love for battle, but none of Kindron's restraint.

The cold and distant version of Hei who cared about nothing in this world or the next, and only cared about wiping out threats to him and his brothers.

The version of Kendrix that didn't toe the line between anti-hero and villain, but jumped over the line into full villain without hesitation.

Anubis knew he could take advantage of this. But he knew that the Dark Prodigies would be dangerous force that would threaten his rule of a new world by destroying it.

After all. Even a god cannot rule a world if there's nothing left to rule over...

These three were like reflections. Reflections cast in dark mirror.


Main Story:

- Zakai Fights the Invasion Theme: Full Frontal Assault ( https://www.youtube.com/watch?v=uljVa4pd854 )

A Darkfire rushes to Zakai as he was fighting off the large fire ants that were flying in.

Darkfire: Zakai! The fire ants are still coming in! And their numbers are increasing!

Zakai scoffed a bit as he struck down another group of giant red ants that were making their way in using his knives and a blast of his storm powers.

Zakai: Damn. Someone has a real sense of irony... Masters of fire felled by something with fire in its name. He says with a sigh as he blasts another group of the ants with lightning.

Zakai was with the Darkfires, defending the Darkfire family's land against an invasion of monster specters. These particular monsters were fire ant specters, giant red ant spirits that would attack humans and devour all of the food in the land, including animals and plants. Fire ants weren't that strong as monsters, but their numbers always overwhelmed.

For every fire ant killed, it was like 40 more replaced it. And this wasn't just about survival, but getting rid of an infestation that could ruin the whole kingdom if it isn't taken out.

Zakai: If we can't kill them outright... We'll have to push through until we reach the hive. If my guess is right, the queen is probably spawning more as we fight. Let's bust through the central line! He says as he shines with lightning and water as he blasts through the fire ants.

Some of the Darkfires stay behind him, taking out the fire ants while Zakai tries to focus as much power as he could to burst through the lines.

Darkfire: Zakai... We have the left flank covered, but we can't spare any for the right flank.

Zakai: Don't worry... Mom's got the right flank. Along with Kain and Uncle Sirion. He says as he looks to the right, imagining his mother, uncle and Kain destroying the fire ants. With those three, they'll be covered. We just have to cover our own flanks. And watch for rear attacks. Something tells me there's more to this attack than we can see. He says, getting a strange sense that they were going to be attacked from another angle. Though Zakai didn't have the amount of experience those like Kindron and Hei had, Zakai had a natural talent for sensing danger and predicting enemy attacks.

Zakai continues cutting down fire ants, as the Darkfires also seem to push back the ants.

However, the air gets thick, and the area darkens as power starts to radiate in front of them.

Darkfire: What is that?! That dark energy is stronger than anything I've ever felt! He says desperately, before being pushed back with a scream by the incoming energy.

Zakai moves behind one of the buildings in the manor, and uses it for cover as the energy seems to generate a stronger gust than what he could.

Once the energy dies down, Zakai rushes out. And what he is met with causes him to stop in his tracks.

Zakai: What the... He says as he sees the three standing in front of him.

Zakai: No way in hell you're my real brothers... The whole black and gray look gives it away. And you guys are really evil looking... He says sarcastically.

Standing in front of Zakai were imagines of Kindron, Hei and Kendrix, but instead of the brothers he knew, these were actually Dark Kindron, Demon Hei and Kuroshi Kagema.

Stepping forward a few steps, the image of Kendrix in the form of Kuroshi Kagema was the first to speak, with a smile that made him look creepier than any spirit could.

Kuroshi: We're the ones who are here to kill you all. By order of our father. I'm Kuroshi Kagema. And these are my brothers, Dark Kindron and Demon Hei. He then smiles again. And yes, I know what you're thinking. We're evil and mean looking. That's the idea. He says jokingly.

Zakai: Actually. I was thinking how ugly you are, man... You're like a little goblin with hair. He says jokingly.

Kuroshi: Maybe I should poke your eyes out if it bothers you so much. He says with a scowl towards Zakai.

Zakai: Oh, it doesn't bother me. I'm just impressed... You managed to capture Kendrix's image so completely. It's actually hilarious. He says jokingly.

Demon Hei steps in front of Kuroshi, and puts his arm out to stop Kuroshi from moving forward.

Demon Hei: I'll handle him. You two wipe out their lines.


- Zakai vs Demon Hei Theme: Piercing Battle Fury ( https://www.youtube.com/watch?v=F-hX-9nry-s )

Zakai sighs and gets his knives ready.

Zakai: Fine then. I guess I gotta take you on. He motions to the other Darkfires. You guys hold off the other two. Don't let their looks fool you. They're not my brothers. Destroy them. He says as he gets ready to fight Demon Hei.

Demon Hei walks forward, and looks to Zakai with a cold gaze that was almost as cold as the air when Demon Hei's power starts to freeze the area.

Zakai shivers a bit as things get cold. He uses lightning to warm himself up since he didn't have flames.

Zakai gets ready to move, until Demon Hei's fires ice spears at Zakai, which he dodges as he jumps to the side. As he tries to jump away, his feet get frozen to the ground as he runs on the ice created by Demon Hei.

Zakai: What, no banter? Just straight hands? That's cold... Literally. He says as he uses lightning again to heat his body up.

Zakai jumps into the air, and uses his werepyre wings to float up above.

Demon Hei: You freed yourself from the ice quickly. You're the first who ever has broken my ice. He says to Zakai as he forms blue wings made of icy energy that seemed almost like blue flames.

Zakai: What can I say... I'm stubborn! He says with a smile as he attacks Demon Hei, flying toward him as he tries to slash him with his knives.

Demon Hei responds with using his own knives, countering every strike Zakai could throw.

Zakai tries to counter Demon Hei, but Demon Hei seemed to be faster than Zakai.

Zakai: You may not be Hei... But you sure fight like him. He says as he attacks.

Demon Hei: Of course. We were born from your brothers... We have all their skills and the skills taught to us by our father. He says to Zakai.

Zakai: Wait... Who's your father? He says to Demon Hei.

Demon Hei continues his attacks, not giving Zakai any further information. And during an attack, Hei manages to cut Zakai deep in his shoulder.

Demon Hei: Got you. He says simply.

Zakai grunts in pain as he slowly regenerates.

Zakai: It's gonna take more than that to stop m- He says, but is cut off as he feels his entire body stop.

Demon Hei: Crimson Frost. He says as he turns away and snaps his fingers.

Zakai falls to the ground, as he feels his blood vessels and arteries completely freeze solid. Zakai couldn't even move, but he uses his lightning to heat up his body again.

As Zakai starts to move, he looks to his wound which was completely frozen still even with the lightning, and he realized why he couldn't move his arm.

Zakai: You stole that move from Hei and added Frost to it instead of Crimson Vapor! Zakai says, recognizing the technique. Normally it was a technique that Hei used to heat up one's blood once they had been injured, and caused their blood to evaporate into red mist from their body. But instead of the heat, Demon Hei seemed to use cold instead of heat.

Once free, Zakai lands on the ground and looks to Demon Hei.

Zakai: You got any original moves? Or did you steal everything off my bros?

Demon Hei looks down at Zakai. Demon Hei: You want something original? Alright. I'll show you a new technique I've been working on...

Demon Hei then starts to freeze the area around him again, causing ice to cover most of the ground in the area, and even the trees and buildings nearby were freezing.

Zakai flies up into the air and watches Demon Hei.

Zakai: Um. Cool? You froze the area? Not really original bu- He stops and his expression changes when he notices the light being reflected off the ice was now being focused by the ice as the ice changes shape to reflect the light like a magnifying glass and reflected towards him.

Demon Hei: Frozen Dawn. He says, not listening to Zakai, as the light is then focused toward Zakai.

Zakai chuckles nervously as he sees the light converging on him but can't dodge as it surrounds him.

Zakai: Haha... I regret opening my mouth.~ He says cheerfully, nervously, and sarcastically all at once.

Zakai then screams in surprise and pain as he's engulfed in a flurry of light beams that blast through him.

After the attack, Zakai falls to the ground, and immediagely feels his blood freeze again when his body freezes to the ground when he hits the ice.

Demon Hei: So. How was that for original? He says sarcastically as he walks up to Zakai.

Zakai: Full marks man... 10 out of 10. That one got me. He says coughing up blood as he uses his lightning to thaw his blood and regenerate his body.

Still on the ground, Zakai looks up to Demon Hei and smiles after he was regenerated and Demon Hei had finished walking up to him.

Zakai: You don't mind if I steal that technique, do you? He says as he focuses his own water and air manipulation to reflect the light in his face.

Demon Hei: How-?! He says just as he is blasted by Zakai's reflected light attack and blasted through a wall and into a building.

Zakai then uses his lightning to heat himself up, and then gets up slowly. He then dances in place, clearly proud of himself.

Zakai: Oh yeah! You can't out-element me, you mother f- He says before being cut off by Dark Kindron and Kuroshi appearing from nowhere, and attacking him from both sides as Dark Kindron and Kuroshi just gang up and try to beat up Zakai.

Zakai: Wait! OW! Hold on! He says as he tries to block, but fails and gets beat up by Dark Kindron and Kuroshi before being combo-kicked in the gut and knocked through a wall.

Zakai coughs as he comes out of the rubble. Zakai: Bro! You just broke fighting rule number 3! Don't interrupt someone when they're trashtalking! That's not funny, man! He says bitterly.

Kuroshi: It's kind of funny... He says jokingly.

Zakai: Shut up, Red Kendrix! He says sarcastically, pointing at Kuroshi.

Zakai stands up, but was having trouble standing and moving due to the cold. He breathes heavily, trying to recover his composure.

Kuroshi and Dark Kindron stand as Demon Hei walks out of the wall he was knocked through.

Demon Hei: This one is stronger than I thought...

Dark Kindron: I like this one. Maybe we should make take him and make a verison of him for our little group. He says with a sinister smile.

Zakai: Oh HELL no! He says as he steps back. He then looks back, realizing there were no Darkfires behind him. Wait... Where are the others?! Don't tell me... He says, remembering what Dark Kindron and Kuroshi were doing (taking out the other flanks).

Dark Kindron gives a sinister smile. Dark Kindron: Yeah, we took them out. Right now, your flanks are crumbling, and soon you're all going to be overwhelmed.[/b]

Zakai scoffs.

Zakai: Dammit... Where's Kindron and the others?! He says as he tries to telepathically call for Kindron, Hei and Kendrix. He thought the other Darkfires had called them earlier, but Zakai tries again. However, he realizes he can't hear any telepathy, and can't even reach the other Darkfires still fighting.

Zakai's eyes widen.

Zakai: Wait... What happened? Why can't I reach the other Darkfires?! He says, starting to panic.

Demon Hei: Did you forget... We're Darkfires too? He says to Zakai as he walks up to him. We're using our telepathy to create a jamming field. Making sure you can't call each other, so that we can wipe you out completely. By the time your brothers find out what is happening here, you're going to be dead.

Zakai gets a scowl.

Zakai: Okay... That's rude. He says, his normal jokes starting to disappear as he realizes how dire their situation is.

As Zakai tries to ready himself, a giant lightning strike comes down from above, and knocks Demon Hei back.

Zakai falls to one knee as he takes a moment. He recognized the lightning and realized who was here.

Kuroshi: No! Don't tell me! The prodigies weren't supposed to get here in time! He says as he saw the lightning bolt.

Zakai looks up and sees his mother, Kina Darkwolf, standing next to him.


- Sirion, Kina and Kain appear Theme: Royal Blue ( https://www.youtube.com/watch?v=8DIExug1Ps0 )

Zakai: Not the Prodigies... Well, not the ones you know. He says jokingly to Kuroshi. These are the ORIGINAL three prodigies. He says jokingly.

Coming down from a building, Sirion Darkwolf and Kain Silverfang join Kina.

Kina: What you've done is unforgivable. She says angrily. You three will pay for the lives you've taken today.

Kain and Sirion get ready.

Dark Kindron then sends a whistle through the manor, which was clearly a signal.

Sirion: What was that for? He says, realizing what Dark Kindron did.

Kain: We wiped out the fire ants... Who's he signalling? He says as he looks back.

Dark Kindron smiles again.

Dark Kindron: You think we're the only wave? Our father, Cordath, planned this little attack. I may not like the guy, but father ordered us to work with that Anubis guy... And now, he's about to wipe out your entire family with his newest masterpieces. He says cheerfully.

Kina, Sirion and Kain all start hearing screams as they can feel new fighting beginning in the distance behind them.

Kain: DAMN! They're attacking from the rear! He says.

Zakai gets up, and steps into a martial arts stance. At first, it looks like he was powering up in a Satsui no Hado stance, but he starts to shine with lightning, water and releasing gusts of wind.

Zakai: You three go. Take out Anubis and whatever he brought. I'll handle this!

Kina: You can't take on all three of them, Zakai... They'll kill you. He says to Kina.

Kina's comment hits Zakai hard, as he nearly falls over. Zakai: Thanks for the confidence, mom. He says sarcastically.

Zakai looks to Kina.

Zakai: You don't have a choice! Now GO. Save them! I'll hold off these three as long as I'm able! He says to them.

Sirion throws his darkness knife to Zakai.

Sirion: Don't go dying on us, kiddo. He says as he rushes with Kina and Kain to help the other Darkfires.

Zakai spins the darkness knife in his hand, ready to fight.

Zakai: Alright a*sholes... Round 2. He says as he gets into a martial arts stance.

He takes a deep breath and focuses. He had a feeling he knew what he needed to do, and if there was ever a time to figure out his Darkwolf training to use the Darkwolf Instinctive Combat style, this was it. As Zakai focuses, he goes into his werepyre form, which was actually not as large as one might think. It was skinny, but muscular, and his fur had a green glow to it.


- Zakai's Second Round Theme: Pave Your Way ( https://www.youtube.com/watch?v=eLm4nhSFt6U )

Zakai goes to attack the Dark Prodigies as he uses his attack skills.

The three dodge him, each using their own martial arts skills.

Zakai tries to clear his mind as he attacks, staying ahead of the three of them for the first time as he seems to get more skilled the more he uses the mindset of the Darkwolf combat form. And with the dark energy, Zakai was able to absorb the energies that the Dark Prodigies tried to use, as the knife's dark energy seemed to have Sirion's dark alchemy that made the knife almost like a black hole.

However, the three Dark Prodigies seem to stay ahead of him still as they also adapt to Zakai's fighting style.

Zakai tries to face off against the three, and vanishes in quick bursts. He doesn't land any hits, but seems to be able to stay on the defensive.

However, the three seem to start landing hits, and Demon Hei slashes Zakai's shoulder again. But as he does, Dark Kindron spears Zakai's other shoulder with his sword, causing Zakai to scream in pain.

As Dark Kindron and Demon Hei move their blades from Zakai, Kuroshi gut-punches Zakai into a wall.

As he hits the wall, Zakai falls to the ground, and goes back into his human form, coughing up blood. Just like how Kendrix had wounded Cordath, it seemed like Kendrix was able to interrupt regeneration, as Zakai could feel his injuries not regenerating.

Demon Hei then freezes Zakai's blood and freezes him in place again.

Demon Hei: You should have listened to your mother, kid... He says as he brings up his hand to deliver the final blow.

But before he could, another hand grabs Demon Hei's hand.

Voice: No, child... Let him live. It was entertaining to watch you fight him. He's got more skill than the others. The voice says, revealing itself to be Cordath, now fully recovered from Kendrix's knife injury.


- Cordath Appears Theme: X, the Legend Orchestral Remix ( https://www.youtube.com/watch?v=A3Ppuvie3zI )

Zakai looks to Cordath.

Zakai: Child? I don't understand... He says to Cordath.

Cordath walks over to Zakai and leans down. He taps Zakai's forehead and undoes the freezing power Demon Hei used on Zakai so he could move.

Cordath: Even I was surprised... Your brother, the short one (Kendrix), injured me. And it seems my darkness created these specters from the energy leaked out of my body. They are my children. Created from me, and from the energy of your brothers left behind during our battle.

Zakai looks in horror at Cordath. Zakai: Did you... kill... He says, fearing for his brothers lives if they had met Cordath.

Cordath: Do not worry. Your brothers are alive. That little one was the first to injure me in some time. He says to Zakai with a chuckle.

He then leans down to him, causing Zakai to try and scuttle away from him, but could barely move.

Cordath: You will meet my children again. And I hope you'll give a good performance. Go and get stronger. I was getting bored of Anubis and the scientist. But your little brother handed me something new. And I'm going to enjoy watching my children burn this world to the ground. He says with a chuckle.

Zakai: So, Kendrix f*cked over the world, huh? Why am I not surprised? He says sarcastically.

Cordath just chuckles at Zakai's comment.

Cordath: Well... It's on you or your brothers to stop me. And maybe whatever's left of the Zolnerowich family. He then shrugs. So don't count on much.

Cordath then looks at Dark Kindron, Demon Hei and Kuroshi.

Cordath: Go. Wipe out the rest of the Darkfires.

Cordath then vanishes in a cloud of darkness as the Dark Prodigies move towards the other Darkfires, leaving Zakai there, still bleeding form his injuries.

Zakai: No... I have to... get up. He says weakly.

But it doesn't take long for Zakai to lose consciousness.


- Aftermath Theme: Dramatic Motion ( https://www.youtube.com/watch?v=aBR4UE2-TOw )

Zakai didn't know how long it had been since he was left unconscious. But when he woke up, he saw what was left of his home, of the Darkfire's manor, he knew that he had been down for a while.

He gets up, looking around. He saw a few injured, both Darkfires and alchemists, and only a few healers. There was hardly anyone left, and that was evident in the fact that nobody even noticed Zakai getting up and walking around with how busy they were healing others, and some gathering dead bodies. The ashes and the area still black from the soot and fire that was had occassional splashes of blood from the dead bodies seemed to make the sight even more grim.

As he observes the damage, Zakai gets tears in his eyes as he walks through what was left of the manor. He sees dead bodies throughout the manor, and notices that nobody had been able to even clean up. Most of the manor had been destroyed by the battle, and Zakai could tell most of the Darkfire family had died during Anubis's attack.

Zakai: It's... all gone... He says to himself.

Soon, it becomes too much for Zakai to take, as he falls to his knees, and starts punching the ground softly. He shines with lightning when his emotions take over, but it was extremely weak.

As Zakai loses himself in his emotions, he senses Sirion walk up behind him. Zakai doesn't get up, as he didn't seem to have the strength or willpower to move.

Sirion: I'm sorry, Zakai. It's hard to see, I know. Someone so young shouldn't have to see such destruction.

Zakai: Please... Tell me it's not as bad as it looks. He says weakly.

Sirion: I wish I had some good news for you... But I don't. We were overrun. We lost the battle.

Zakai looks over to Sirion, not lifting his head.

Zakai: Who's left? He says softly, fearing the answer.

Sirion: Most of the Darkfires and the alchemists were wiped out in the attack. We were all caught in the middle, fighting off the fireants and those dark copies of your brothers on one side, who we started calling the Dark Prodigies, and Anubis and his new warriors on the other side. And it wasn't just the Darkfires Anubis's warriors wiped out. He looks to Zakai with a heavy heart, not wanting to say what he had to say. Your mother, my sister. And Kain, my best friend... They fell in battle. Cut down by Anubis's new warriors and those Dark Prodigies. I only saw one of the Anubis's warriors... A warrior known as the Black Dragon Knight.

Zakai: Where are Kindron, Hei and Kendrix?

Sirion: We don't know. Somehow, telepathy powers have stopped working entirely.

Zakai: The Dark Prodigies... They did that. But if they left, then we should be able to contact them now, right?

Sirion shakes his head softly.

Sirion: I wish that were the case. But it's not just here that it's happening. All over the kingdom, telepathy has stopped working. It's not just the Darkfires. No one who has the ability to connect with others can do so. Our alchemists with spirits bonded in their bodies can commune with them while they're not manifested, but once out of their body, their connection becomes severed and they can't communicate.

Zakai: I'm guessing that was meant to take the Zolnerowich family and the Darkfires who rely on elemental spirits out of play. Those clones also said they were trying to cut us off asking for help. He says, theorizing on why this was happening.

Sirion: That is a logical conclusion.

Zakai: The Zolnerowich family taught us about spirits and spirit bonding... In return, we taught them advanced elemental abilities and helped train them in physical combat. It was supposed to help both our families defend ourselves if we were ever in this situation.

Sirion: I haven't talked to the remains of the Zolnerowich family, but I suspect they will have trouble manifesting their spirits just like we have. It will make surviving the coming conflict harder when those of us left have trouble using some of our skills.

Zakai tries not to cry as he thinks about how he's going to face Kindron, Hei and Kendrix if he sees them again (as he didn't know if Cordath was telling the truth about them being alive).

Zakai: I failed. I failed everyone.

Sirion: As did I, my boy. I'm sorry. He says to Zakai, putting his hand on Zakai's shoulder.

Zakai: Where does that leave us? He says softly.

Sirion: The Knights of Alban came to our aid at the request of the kingdom, but too late to make a difference. Most of the knights had to stay behind in case the capital were attacked, so we only have a small force led by Aveline Grace here helping heal the wounded. But the problem is that with the Zolnerowich and Darkfire families both almost completely wiped out, our two strongest defenders are gone. We do have the special forces groups, and the Knights of Alban, it's possible the capital's defenses can fend off attack for a while, but the rest of the country will be vulnerable. But they're small forces. They're not strong enough to fight entire wars from multiple sides. And that's assuming any other countries don't decide to take advantage of our weakness.

Zakai: Is there anything we can do? He asks hopefully, but not getting his hopes up.

Sirion: I think our best bet now... is to ask the Vowl Kingdom for help. Maybe see if Radu the Inferno will ally with us to take down Cordath's people. But if we do...

Zakai: There's going to be a price to pay. He says, finishing Sirion's sentence. Radu himself would help another kingdom he respected, but the person Radu served... He would not let a favor like that go unpaid. Most didn't know the man that Radu served, but it was not a person who gave anything out for free, and deals had to be made before any services were given. No one knew the man's name, but they knew his reputation.

Zakai sits still, all fight and life seeming to have drained from him.

Sirion kneels down and hugs Zakai, who doesn't move. Sirion knew it would take some time before Zakai had the courage to get back up. Both literally and metaphorically.

Zakai: I've always been strong enough. I'm not supposed to fail like this... He says to himself.

Sirion: I know, my boy... This was the first time I've lost a battle as well. He says softly.

It was the first major loss that Zakai had ever suffered. One that he felt personally responsible for.

But he knew he couldn't give up hope... For his mother, Kina. And Kain, who was like an uncle to him. And to all the Darkfires who died. He couldn't let despair overtake him, and he couldn't give in to his temptation for revenge.

Zakai knew what he had to do next...

He just didn't know when he'd be able to summon the strength...


1 Week Later:

- What Zakai had to do Theme: Sakura no Ki no Shita ni ( https://www.youtube.com/watch?v=y7bIaRlw8J8 )

It had been a week since the destruction. So far, things had been quiet. Not many were left to rebuild, and Kindron, Hei and Kendrix were still off the radar... Or at least, Zakai assumed. He hadn't been back to the manor since the day he left a few days ago.

Zakai had left after talking to Sirion, who was staying and helping the few survivors find shelter. Zakai couldn't think about facing Kindron and Hei about failing to protect the manor. As for Kendrix... He didn't care what Kendrix thought about him.

But Zakai knew that he couldn't face Kindron and Hei as weak as he felt. And he didn't want to be there when Kindron and Hei saw what had happened. They had already gone off the rails as it is, and this would likely spiral them even further into revenge.

Zakai walks into the forest. He knew what he had to do next. It had been quiet, but that wouldn't last long. Cordath made it clear that he was going to attack their world and burn it down for his own amusement.

As he walks into the forest, he sees a familiar face. Zakai smiles and waves.

Zakai: Hey buddy! Long time no see! He says, trying to put on a happy face. However, he knew that his emotions were hollow right now. He was going through the usual motions, but nothing felt authentic right now.

The man walked out with a smile and Zakai and the man handshake, hidden in the shadows.

Man: Welcome to my forest. He looks to Zakai. So... How bad is it? He says to Zakai. It was clear that he was talking about the attack on the Darkfires.

Zakai lets go of the man's hand and looks down.

Zakai: It's bad. There's only a few of us left. My mother is gone... If Father were still alive, he could have saved us. It was hard enough seeing dad get sick and pass away after his fight with Dovelthain Hazeldine... Now mom is gone too. And I didn't even get to say goodbye this time.

Man: If only I'd gotten there in time... Mother sensed something was wrong and sent me to help. But by the time I got there, you were unconscious, and the battle was lost. He says with a sigh.

Zakai: I don't think any one person would have made a difference. Even a Wolfwing like you. Our family is gone. I heard Kindron, Hei and Kendrix are alive, but I don't know if I can trust Cordath's word. The kingdom is in a mess without being able to communicate with each other. And we don't know how long this telepathy blackout will last, if it's not a permanent thing. He says to the man.

As the man steps out of the shadows, it is revealed to be Blademaster Raven Darkfire, the son of Erimus Shepherd and Karasu Darkfire. In this universe, Karasu was in an attack that killed her father, Qrow's brother Toshiro, and ended up gravely injured and her memory lost from trauma as Toshiro teleported her away. When that happened, she ended up in Wolfwing's forest, where Erimus Shepherd found her. And as Karasu lived in Wolfwing's forest with him and he nursed her back to health, the two got close and after a few years were married with Blademaster Raven as their child born a few years later. And eventually, Blademaster Raven even grew strong enough to defeat Erimus to gain the Wolfwing title, becoming Wolfwing XIV.

Raven: I understand. If you want me to help you, I will. I'm ready to stand against this Anubis and whatever threats are present.

Zakai smiles.

Zakai: Good to know... But before that. I need your help. He says to Raven.

Raven: Sure. Anything. He says, seeing the pain in Zakai's eyes.

Zakai: I need you to train me. He says simply.

Raven, surprised, hesitates a bit before responding.

Raven: You? Train? Are things that bad? He says, knowing that Zakai had never trained a day in his life.

Zakai: It's worse. He explains. I can sense it... We're on the verge of another calamity. This time though, the Darkfires and Zolnerowiches have been mostly wiped out or are too far out of it to do anything. We're certain Cordath wants the remnants to get stronger so he can crush our hopes when we get overwhelmed again. It seems to be how he gets his amusement by giving people hope, then seeing people struggle and die for nothing. He says, clenching his fist and remembering Cordath's words to him.

Raven nods.

Raven: I understand. But if I train you, this won't be easy. I'm not the kind of trainer that's going to let you quit when things get tough.

Zakai gets a fierce gaze.

Zakai: If you were, I wouldn't be here. I need someone who can train me seriously... And I need you to make sure I don't give in to rage. Because every fiber of my being wants revenge. And I know I can't win like that... I saw what that was doing to my brothers... And I wish I would have stopped them from going after the Zolnerowich family's killers because our family not still be alive if they hadn't gone off on their own. He says. Though he wasn't angry at his brothers, he knew that them going off on revenge mode was part of the reason they lost, and now he realized that this might have been part of the Anubis's plan to defeat them all along. Divide and conquer and all that. Zakai only blamed himself. He saw what he should have done, but he had faith in his brothers, and now realized it caused him to miss the signs.

Raven nods again.

Raven: I understand. But if we do this, I'm going to push you to your limits. Are you ready for that?

Zakai: I know, and I'm ready. And I'll take that Wolfwing title from you before you know it. He says jokingly.

Zakai then gets serious as he clenches his fist.

Zakai: I will become the new hero who will save this world... Because I won't be able to face my bros again otherwise.


Elsewhere:

- Dream Theme: Yuki's Recollection ( https://www.youtube.com/watch?v=t9-PfrBnavs )

During one of V's nights asleep not long after the attack on the Darkfires, she'd get a dream where Anubis would appear to her.

Anubis: You've seen it, haven't you? Everyone wants to use you, or contain you. No one wants you to be truly be free. The scientist wanted to force you to be his puppet because he wanted your power, and the others in your family want to hold you down because they know you'll be too powerful to control. The humans are afraid of you, others seek to use you. You saw how quickly they turn on you the moment something goes wrong, and even your own family cannot change their minds. You are stronger than them. Stronger than even your mother. She would not be able to see how much stronger you are, not because of her, but because you fought for your own path. Seek me out, and I can help you rise above it all. Free from the constraints of this world. I do not wish to control you, but to set you free. You are a wolf... A wolf who longs to run through the open land...

Anubis's words sounded almost like he wanted to help V, to give her the freedom she wants. It didn't seem like he wanted to control her, and seemed genuinely to want to guide her.

Of course, Anubis was good at seeing what people wanted. And even better at talking people into being willing to do whatever it takes to get what they want.

Most wouldn't ever know how manipulative Anubis was. To those that he wanted to manipulate, he seemed to genuinely care, and there was never a hint of deception in his words.

But that was the trick...

Anubis's greatest skill wasn't killing or creating specters (though he was really good at that too)...

It was manipulating people by giving them exactly what they want.

Because he understands loyalty is not something that is expected, but is earned.

And his believers rarely ever turn back after Anubis helps them remove their hesitation and inhibitions.

End.





74
Multiverse/Elseworlds Stories / Elseworld Story: Vampire Apocalypse
« Last post by Coolcat207 on January 07, 2026, 08:59:04 pm »
Prologue

The world did not die in silence. It drowned in blood.

Born of war, the virus was meant to be a weapon—a scourge to cripple nations in the twilight of World War III. But no hand can leash a plague. It spread like shadow across the earth, reshaping flesh and spirit alike. From its womb came the vampires: pale sovereigns of hunger, eternal and merciless. And from its chaos came the shifters: men and women who shed their skins to walk as beasts beneath the moon. Wolves, ravens, bears—creatures of fang and claw. Not true werebeasts, but something new, something forged in the crucible of ruin.

Against all expectation, predator met predator and chose peace. Vampires claimed the cities, shifters the forests, yet together they carved dominion from the bones of mankind. Humanity, once master of the world, became quarry. Hunted, shackled, drained in blood-labs where veins were harvested like rivers. In the cities, shifters acquired darker hungers—flesh and organs torn from human captives, offered as tribute by their vampire hosts. In the wilds, shifters feast on animals but they have no love for the mundane. They turned their backs on humanity altogether, declaring mankind unworthy of salvation.

From the ashes rose families touched by mutation—elites whose veins carried power beyond hunger. The Darkfires and Hazeldines, once rivals, bound themselves in vengeance after betrayal and slaughter at the hands of Garton Xeno and his Ragnorok cabal. With allies—the Dovans, the Lasombra clan, the vampire ninja—they waged war, mounted Garton's head upon a pike, and extinguished the last of the hunter bloodlines. Even Alucard, once mankind’s weapon, was freed and bound himself to the last surviving member of Toshiro Darkfire's bloodline, Karasu Tepes, by marriage and progeny.

Yet victory did not cleanse the world. Hatred lingered. Grief festered. Some vampires pitied humanity’s fall; others reveled in it. The night grew heavier, and the empire of predators thrived. And in that empire, a single fugitive ran.

Rhea Silverfang, child of a hunter bloodline long extinguished, was spared as an infant by Kindron Darkfire, who defied his own kin to hide her in the arms of General Kain Silverfang. Raised in secrecy, she learned the alchemy of mana and the darker arts of shadow. For a time, she knew peace. For a time, she believed she belonged.

But peace is a fragile dream. At sixteen, betrayal found her. A raven’s whisper summoned assassins, branding her as the last ember of the Blackthorn name—a curse tied to Ragnorok’s treachery. Kain smuggled her into the night, sacrificing everything to keep her alive.

Now, two years later, Rhea wanders the ruins of a world that hunts her. Alone, mistrustful, pursued by vampires and shifters alike, she survives in silence and shadow. Her blood carries secrets that could ignite war anew. Her story begins not with triumph, but with exile. Her destiny waits in the dark, where hunger and grief reign eternal.


Story: Ashes in Detroit:

Late morning bled into the slums of Detroit, the sun a pale ghost behind smog and broken towers. Rhea crouched beside her motorcycle, hands blackened with grease, scavenged parts scattered like bones around her. The scrapyard had given her enough to breathe life back into the machine, and for weeks she had hidden in an abandoned home nearby—longer than she usually dared. Normally, five days was her limit. But Detroit was different. Detroit was already dead, and in death it offered her sanctuary. The bike sputtered, coughed, then roared awake. The sound was thunder in the hollow streets, a beast shaking off rust and ruin. Relief flickered across her face. She stowed her tools, slung her duffle bag over her shoulder, and swung onto the seat. The engine growled beneath her as she tore down the **** asphalt, burning rubber into the silence.

Supplies. That was the next task. Before the sun dipped, before the night unleashed its horrors. Shifters prowled the forests and mountains by day, but vampires owned the night. And Detroit’s nights were a nightmare carved in blood. She stopped at the husk of a supermarket, its windows shattered, its sign half hanging like a broken jaw. Parking by the back, she pried open the employee entrance with practiced ease. Inside, the air was stale, heavy with dust and rot. She moved quickly, sweeping aisles for canned goods, hygiene supplies, first aid—necessities for survival. Her duffle bag swelled with scavenged life. Then she froze. Two figures moved in the snack aisle. Humans. Their steps were cautious, their hands gathering what little remained. Two more joined them, shadows of desperation. Rhea melted into the darkness, her body instinctively folding into shadow. She watched, silent, unseen. They were here for the same reasons she was. She couldn’t blame them.

She was about to slip away when the air **** open. Vampires—low-level enforcers—burst through the front, clad in sun-shielding suits. Predators on the hunt. The humans stiffened, terror etched into their faces. Rhea’s mind screamed at her to leave. Survival first. Never be a hero. But the tribe’s code whispered louder, her foster father’s voice echoing in her soul: help those in need. She hissed a curse and stepped from the shadows. Mana alchemy flared in her veins, her hands puncturing wrists and ankles with precise strikes. The vampires staggered, snarling.

Rhea: Run! She barked at the humans, her voice sharp as steel.

The fight was brutal. Her silver dagger found one vampire’s heart, flames consuming him in a shriek of agony. Another she disarmed, ripping away his helmet with alchemy until his head ignited in a crown of fire. But then she saw it—the suits bore trackers. Red lights blinked, then shifted into black circles wreathed in flame. Her stomach dropped. Reinforcements. She bolted for the back, helmet snapping into place as she burst through the door. Her boots hit the stairs, her body leaping down toward her bike. But a sudden kick slammed into her side, hurling her against the wall. Cracks spidered across the concrete. Pain lanced through her ribs. More vampires. Stronger. She scrambled up, mana alchemy sparking in her hands. Two fell beneath her strikes, but one drove a knife deep into her torso. The blade burned like ice. She gasped, clawing at it, but the wound refused to yield. The weapon was forged with a Hell Gate shard—nullifying her magic, stripping her of power. The vampire loomed, ready to finish her. Then—gunfire. The shot split the air, crows scattering into the sky. The vampire convulsed, eyes wide, before erupting into flames. Rhea staggered, revolver half-raised, realizing someone else had fired first. Her vision blurred. Blood soaked her clothes, pain dragging her down. She tried to stand, tried to fight, but darkness pressed in. The last thing she saw was the humans she had saved rushing toward her, their faces pale with fear and resolve. Then the world fell away.

Rhea woke sharply, breath ragged, eyes snapping open to a ceiling she did not recognize. The sheets beneath her were clean, too clean, and the faint hum of machines whispered in the silence. Her torso throbbed with pain, bandages tight against her wound. This was not her bed. Not her hideout. Not the slums. She scanned the room, instincts coiled like a blade. A desk sat against the wall, cluttered with papers and a flickering computer screen. Beside it, a silver bat gleamed under the sterile light—an odd weapon for a medical ward. The door creaked open. A woman entered, her stride calm, her presence deliberate. Japanese, early thirties, her lab coat crisp against the ruin of the world outside. She carried herself like someone who had seen too much and survived anyway.

Doctor: Morning, sunshine. She said, voice edged with dry humor.

Rhea’s hand twitched toward her boots, her jacket, her bag—all stacked neatly nearby.

Rhea: Where am I? Who the hell are you?

Doctor: raise eyebrow Wow. Bit rude toward someone who just saved your ass. And before you argue, no—you wouldn’t have regenerated in time. That Hell Gate-infused knife was laced with something else. Something that negates metahuman powers. We thought it was varanium, but… it wasn’t.

Rhea: Like what?

The doctor’s lips pressed into a thin line. Doctor: Not sure. And that worries me. But for now, all that matters is you’re safe. I’m Dr. Saori Sakajou. The group you saved brought you here.

Rhea: And where is here, exactly? She ask suspiciously

Dr. Sakajou: A safe haven. For humans.

The words struck Rhea harder than the knife had. She had always suspected such places might exist, whispered rumors of sanctuaries hidden from vampire eyes. But she had never seen one. Not in Detroit. Not anywhere. She sat up slowly, muscles stiff, eyes darting to her belongings. Tank top, sweatpants—thank God she wasn’t stripped bare. She reached for her jacket, but Saori’s voice cut sharp.

Dr. Sakajou: And where do you think you’re going, Spades?

Rhea: Anywhere but here. She muttered Look, I’m grateful. Really. But I need to get going.

Dr. Sakajou: folds her arms over her chestYeah, no. In case you haven’t noticed, your powers are still negated. Best case, a few hours before they reboot. Worst case, longer. And you didn’t just kill vampires—you killed members of the human-hunting task force. They won’t rest until they find you. Gruesome death, best case scenario. Besides… we need help.

Rhea: For what?

Dr. Sakajou: We’re trying to rebuild humanity. Before you roll your eyes, hear me out. We’ve been working with others—Dr. Tolodora, for one—who believe this whole harvesting and torture of humans is beyond f*cked up. We’re gathering survivors, building something new. 

Rhea: So humans can take back control? Become rulers again?

Rhea: So we can live without fear. So children aren’t born into cages. I know you’ve been running for years. I know you’ve lost someone. 

Rhea: You don’t know me.

Dr. Sakajou: From an alchemist’s standpoint, I do.

Rhea: blinks You’re an alchemist?

Dr. Sakajou: Yes. A medical one. I use it to heal wounds too severe for ordinary medicine. I was trained by a tiger shifter named Feling—until the culling. She saved me. Later, I met Tolodora… and even Dr. Daphne Xeno.

Rhea: Her eyes flared. A Xeno?! The ones responsible for this entire mess?

Dr. Sakajou: Listen, damn it! You’re not the first to think that. I thought the same. But Daphne had nothing to do with her brother’s organization. She cut ties long before the assassinations.

Rhea: sneers Likely story. And you trust her?

Dr. Sakajou: Funny, coming from a Blackthorn.

The words silenced Rhea. Her expression betrayed everything—anger, shame, grief.

Dr. Sakajou: Your alchemy tells a story, as does mine. You were spared as an infant, but your family’s sins stain you still. Imagine Daphne—innocent, yet condemned by blood. We’re all sinners, Rhea. The only way forward is together.

Rhea: You think they’re alive? The ones who taught us to help?

Dr. Sakajou: …I hope so. I pray Feling survived. Last I knew, she was close to Kindron Darkfire and an old wolf mana user. I’m guessing that wolf was your foster father.

Rhea: …Yeah.

Dr. Sakajou: Then honor them. Use what they taught you. Help others. That’s what Feling and that old wolf would want. For now, rest. I’ll speak with Tolodora. Things will get better. One step at a time.

She left, the door closing softly behind her. Rhea sat in silence, staring at the bandages, the bat, the shadows creeping along the walls. Every instinct screamed at her to leave, to run, to vanish back into the ruins. But Saori’s words lingered, heavy as chains. She didn’t trust this place. Not yet. But for now, she had no choice. 


Epilogue

Dusk bled across Detroit, painting the ruins in bruised shades of violet and ash. The supermarket lot was a graveyard—scorched pavement, scattered bones, the acrid stench of burned flesh clinging to the air. A squad of vampires moved in, their boots crunching over charred remains. At their head strode a woman in the same armored suit as her brethren, though hers bore a mark on the shoulder: the jagged insignia of Sucker Punch. She paused, lifted two fingers to her helmet, and spoke into the comm.

Sweet Pea: "Baby Doll, this is Sweet Pea. Come in."

Static hissed, then a voice answered, cool and sharp.

Baby Doll: Baby Doll here. Status?

Sweet Pea’s tone was venom. Sweet Pea: “Got a metahuman problem. Played hero, took out my men. Tracker’s already on her trail, along with the humans who dragged her off.” 

“Type?” Baby Doll asked.

“Mana user. Skilled. Knows how to wield the dark.” 

A pause. Baby Doll:  “Did you see her?” 

Sweet Pea: “Image is blurry… but clear enough. It’s bad news.” 

Baby Doll: “What is it?” 

Sweet Pea: “…The Blackthorn kid. The one the Alchemists hid.” 

Baby Doll’s voice sharpened. “What?!” 

Sweet Pea: “I know. The Blackthorns ruined everything. They took my parents from me and Rocket. And now she’s out here, killing my men and God knows how many more.” 

Baby Doll: “We’ll find her. But she must be brought back alive.” 

Sweet Pea: “Alive?! Kara, that two faced witch killed my men! They deserve revenge.” 

“They deserve closure.” Baby Doll countered. “And they’ll have it. But the girl is valuable. Once she’s delivered, you’ll have your justice.” 

Sweet Pea: “…Understood. I’ll keep you updated. Maybe we’ll finally get the old wolf to come to his senses this time. He can’t hide her forever.” 

Baby Doll: "One can only hope. Uncle Qrow has history with him. Better him than Raven or her sons.” 

Sweet Pea: “Agreed. I'll understand the assignment. But when I find her, she bleeds one way or another before I drag her back to the scientists.” 

Baby Doll: "Be careful. She’s clever. Learned that the hard way when I fought Hellsing.” 

Sweet Pea smirked beneath her helmet. “Of course. Sweet Pea out.” 

She lowered her hand, scanning the ruins one last time. The tracker’s signal had gone cold halfway across the state. She sent the order to keep searching, then turned toward her truck. The hunt was far from over. And when Sweet Pea found Rhea Silverfang, the Blackthorn girl would pay in blood.


End
75
MI-6/Unit/Torchwood Institute / Re: RP: Is Two Too Much?
« Last post by Raven Tepes on January 05, 2026, 11:12:48 pm »
Franklin looks at Kendra with a wry grin. Franklin: We absolutely are.

Sheriff Carter finally makes it to the group. He bends over and places his hands on his knees in order to catch his breath. Sheriff Carter: Nathan.. big trouble.. student experiment.. opened time portal thingy.. pirates invading Eureka.. need someone to help close.. woooo! That was a run.

Zelpharia: Oh thank the Gods it's not Cyber Men or dinosaurs. I believe Kendra and I might be able to help this technological situation. She says with relief.

Franklin: Yes! It's pirates! He says victoriously. Franklin: It's been a long time since a I dealt with pirates.

Jack Harkness crosses his arms. Jack: Why did a student open a time portal?

Zelpharia: School science fair of course. Duh!

Nathan: How about we all go to the school and get this pirate situation under control and close that temporal portal. God knows how many pirates have already made it through. Nathan says with a serious look.
76
Japan Islands (Mostly Neutral Zones) / RP: Papa Lucifer
« Last post by Raven Tepes on January 05, 2026, 10:47:15 pm »
In Alternate Universe 1748-Delta:
The day was like any day for Talia. She woke up in her bed in the penthouse above the Lux. She did her usual routine including exercises and combat practice. Today she went to have nature lessons with her Aunt Muriel and had her usual good time. But her day was going to go from normal and almost boring to weird and unfamiliar in the blink of an eye.

Talia was on her way home from her weekly visit with her Aunt Muriel. That night was her shift to tend the bar at the Lux. She made a brief stop by a local clothing shop in downtown Los Angeles, her hometown. She decided that she could use a new outfit for work that night. This outfit was a slick pair of black leather pants, a red halter top, and a pair of heeled leather boots. It was while she was in the shop and making her purchase when she heard the screams of terror. She had turned around to look out the large display windows and see people running for their lives. She went outside and saw an army of robots flooding the streets through a rip in the fabric of space and time.

Talia called her mother and told her what was going on. Her mother had told her to run the opposite direction of the tear which her father agreed before leaving to go downtown. Talia listened to her parents and began to run away from the strange robot army with the crowd. She took a left down a street that would take her home, but she ran into a problem.. combat robots. She turned and ran the opposite direction as the robot began to fire at her. Talia turned her head only for a brief moment when she tripped and fell through a different rip in the space-time continuum.

The 30XX Universe:
Talia continues to run as the tear closes behind her. She stops after a while when she realizes that she doesn't recognize where she is at all. Talia: I don't think that I'm in Los Angeles anymore. This isn't good. She looks around and doesn't see the interdimensional tear she had ran through. The whole city is strange looking and has a weird vibe to it. Talia begins to wander the streets and look around, hoping to find a friendly face. Talia: This really isn't good.

Talia wanders for hours around the unfamiliar city. She tries to avoid too much attention as she looks for anything to tell her the name of the city. Talia: This can't even be my universe. Everything doesn't feel right with nature here.. everything feels out of balance. She says to herself as she wanders the city streets. After three hours of walking, Talia finally sees something familiar.. the Lux. She gets a big smile on her face as she walks to the front door. It's early on a week night so the Lux isn't very busy which helps her get in easily. She makes her way through the club and heads straight for the bar. Once there, she signals the bartender who comes quickly to serve her.

Bartender: How can I help you tonight, miss?

Talia: Top shelf whiskey on the rocks and open me a tab.

Bartender: Yes, ma'am. Name for the tab?

Talia: Talia. Will that work?

Bartender: Sorry, house rules. We need a first and last name.

Talia sighs with a visibly troubled look. Of course it's house rules just like home.. she thinks to herself. Talia: Here goes nothing. Talia Morningstar.

The bartender's eyes go a bit wide and then suspicious, but he takes the name down for the tab. He grabs top shelf whiskey, pours it in a glass of ice, and hands it to Talia. He then leaves Talia and walks down to where Mazikeen is sitting at the bar. Bartender: I think we have someone pretending to be a relative of the boss, and I have to admit that she definitely has the family looks.
77
All other areas of London/Rest of the UK / Re: RP: Here's to you, Mr. Crowley.
« Last post by Raven Tepes on January 05, 2026, 09:52:15 pm »
Messenger: Yes, sir. I'll send a message immediately. Will you want a nice cafe in the Whitechapel area? Or do you have something in meeting spot in mind? He asks nervously.

Meanwhile at a cafe in the Whitechapel area. Alternate Crowley manages to get the waitress's phone number and time when she gets off work.
78
WIP Profile Section / 30XX WIP: Karasu Darkfire
« Last post by Raven Tepes on January 05, 2026, 09:45:30 pm »
"Dr. Black only made things worse after the fall of the civilized world. My life's goal is to see the end of his reign and avenge the wrongs he's done to my family."
~ Karasu Darkfire

“Growing up Darkfire meant my mornings began with bruised knuckles and spell circles chalked into stone, and my evenings ended with paint on my fingers and music drifting through open windows. Discipline taught me how to strike and survive; art taught me why I should. Somewhere between kata, incantation, and a child laughing in the garden, I learned that power is sharpest when it knows how to be gentle.”
~ Karasu Darkfire

“Most people see Lucifer Morningstar and think of fire, crowns, and damnation. I see a man who understands choice better than any angel ever did. He listens when I talk about flowers and formulas, about children and constellations, and he never laughs unless it’s kind. Hell may answer to him, but what I respect most is that he lets everyone around him decide who they want to be.”
~ Karasu Darkfire

“Formulas don’t fail me. They tell me what they need. If it cracks, I listen. If it explodes, I take notes. Patience is just another reagent, and determination is the catalyst. I’ll keep refining, adjusting, breathing between attempts, until the equation finally agrees to become what it was always meant to be.”
~ Karasu Darkfire

“When I write music, I treat it like alchemy. Notes are elements, silence is the binding agent, and lyrics are the intention that gives the whole thing a soul. I don’t force a song into shape. I let it simmer, stir it with memory and feeling, and wait until it tells me who it wants to be.”
~ Karasu Darkfire

Name: Karasu Darkfire
Nicknames: Kara
Age: 1517 years old
Species: Homo Superior Magi
Gender: Female
Height: 5'9"
Weight: 135 lbs

Organization: Democratic Republic
~ Rank: Resistance Fighter

Family:
~ Father: Toshiro Darkfire
~ Mother: Elizabeth Westmen
~ Twin Brother: Kenshi Darkfire
~ Uncle: Qrow Darkfire
~ Aunt: Raven Branwen
~ Cousin: Hei Darkfire
~ Cousin: Kindron Darkfire
~ Cousin: Kendrix Darkfire
~ Close Friend: Lucifer Morningstar

Unique Abilities:
- Immune to Supernatural Charm: Karasu is unusually immune to Supernatural Charm and the many benefits that come with it.
- Immune to Mind Manipulation: Karasu is unusually immune to all forms of Mind Manipulation.

Basic Darkfire Abilities:
- Darkfire Human Supernatural Hunter Alchemy/Elemental Magic Mastery: In the 30XX world, the Darkfires are among the best masters of elemental magic and alchemy in the world. The Darkfires would hone this elemental magic over the years, and develop techniques and magic spells that would help them to be able to best use their elemental magic to battle their opponents. In battle, Darkfires utilize elemental magic power, as well as utilizing alchemy in order to battle their opponents. The Darkfires learned a lot about alchemy and elementals from their training, and learned even more when the Darkfires learned about alchemy and elemental abilities from the werewolf alchemists and vampire ninjas (which would strengthen their elemental and alchemic abilities). The Darkfires are among the top supernatural hunter clans in the world, and have had many years to practice and hone their alchemy and elemental power. Darkfires have three different types of abilities. The first is basic alchemy, which they use as a basis of their elemental abilities. By manipulating elements with alchemy, the Darkfires learn what elements they have affinities for and learn elemental powers accordingly. The next is their elemental training. This is more or less what the Darkfires are known for, as this training reflects a Darkfire learning to fuse their spirit energy to elemental powers to create Darkfire elementals (such as fusing dark spirit energy to fire to create the clan's signature dark flames). The last is the Darkfire's spellbook abilities, which was a skill-set they picked up from the alchemists when they learned how to utilize unique spellbooks to allow Darkfires unique spells through the spellbooks using the same art the werewolf alchemists use. All together, these form up the majority of the special abilities. Of course, the Darkfires do also have their physical training and weapon training, but this makes up most of their supernatural abilities. As one might imagine, since the Darkfires specialize in magic, those with magic resistance or magic immunity would be a major problem for most Darkfires. It is also worth noting that every elemental and magic skill is usually able to be dodged and most can be blocked (aside from attacks like armor piercing attacks).
- Darkfire Supernatural Hunter Magic Activation Types: With any magic, dark magic or holy magic, it's always important to know the types of magic and activations that magic uses. There are many types of activations, and depending on the type a magic user chooses, their magic could change completely depending on the arts used and the activation types used. The most common are usually instant activation spells. These use more power, but don't require any preparation and can be used in an instant. While not as powerful as other spells, instant activation spells are easy to use and are usually very fast to pull off compared to other spells. The second is incantations, in which physical incantations are used to trigger more powerful spells. For the most part, this usually takes slightly longer, as incantations require a phrase or word to be spoken before the user can activate their magic. However, some have come up with their own ways of activating magic, with the most common being shortening phrases to only a word or two through special phrase training. Once done, usually some of the power is sacrificed to essentially shorten the phrase so that users can fire the spell off more easily. There are others as well, such as enchanting objects with spells ahead of time which can allow use of powerful spells, but usually only having limited casts before having to be recharged, or there are also other activation types that require different ways to activate. This depends mostly on the user, but each user must have one activation type in order to use dark arts, since this activates the spells. Some can even learn multiple types, which can open up options for many different types of spells. This is important for all kinds of magic, as activation types are the basis of every magic. For the most part, the Darkfire supernatural hunter elemental and alchemic magic usually uses either movement, or they use glyphs or runes that focus the attack which they can create with their magical energy. The spellbooks are all spoken spells, but most of their other alchemies are done through runes, certain symbols used to focus the magic, or use movement based activations to focus their magic. There are other types, like verbal spells and special ingredient prepared spells, depending on the Darkfire and their affinities.
- Darkfire Spirit Energy Mastery/Balance: In order to train in the Darkfire elemental abilities, a Darkfire must first master their own spirit energy, as their positive or negative spirit energy are usually vital in creating Darkfire elementals. Before training can even begin, the Darkfire must learn a few different things. The first is that they must learn how to tap into their positive and negative spirit energy, and the second is that they must learn how to manage their own unique balance. Most Darkfires must learn this before they can move on to other abilities. Depending on the Darkfire, Darkfires will often have varying amounts of soul energy, as well as having different balances, making it imperative that the Darkfire trains and learns about their own spirit. By tapping into their spirit, they eventually learn to utilize their negative spirit energy to create dark elementals and their positive spirit energy to create holy elementals by combining their spirit with their elemental magic to create their Darkfire elementals. However, it isn't just about creating elementals, as Darkfires learn to focus and balance their spirit during training in order to help master their bodies to train them for battle since the Darkfires also use this to help focus their mind and body as well. This requires heavy meditation, and the ability to focus inward. Thanks to this training, Darkfires typically are very inwardly focused, and learn to master their spirit as the first step in their training. Depending on the Darkfires, every Darkfire typically has a different balance, so each Darkfire must find that balance, and learn what affinities for combinations they have. Depending on the Darkfires, there are some that are special cases, such as Father Hei who had only positive spirit energy after his holy purification, or Kendrix Darkfire who has mastered tuning his spirit into angelic and demonic elementals as a result. Depending on the spirit energy, some elementals can have different effects depending on the spirit energy used. Many Darkfires who advance in this can also sometimes start learning spirit user abilities if they so desire, depending on if they can find a teacher who will teach them how to use spirit user abilities. Typically though, most Darkfires don't become spirit users, if only because most understand that they must master their own Darkfire power first before seeking new power. This requires focus and discipline, much more so than any other clan, so the Darkfires are usually very controlled and able to control their emotions more easily in order to avoid unbalancing their spirit.
- Darkfire Magic Connection: Because the Darkfires have harmonized themselves with elemental magic, the Darkfires have gained a unique connection to the elements and to magic itself. There are two major steps to this. The first is the Darkfire's magic connection. Because the clan is so based in elemental magic, they have a fundamental connection to magic using the mana in their bodies. While some rare Darkfires can focus other types of magic with certain skill-sets (such as one Shaolin Monk Darkfire who specialized in chi elemental magic and used variation magic),  the Darkfires primary connection to magic involves a connection to mana-based magic. By focusing mana, the Darkfires utilize elemental magic, which they have based the entirety of their skill-set on. This magic connection is the source of the Darkfires elemental abilities, and this magic connections grants the Darkfires the power of elemental magic. With this magic connection, not only do the Darkfires gain their own elemental magic, but gain a general sense of magic to the point that they are able to sense magic in almost all forms thanks to their connection to magic. Thanks to their base magic sense, they are able to sense the flow of magic in the world around them and they are able to tap into that magic flow to utilize magic. With this connection, the Darkfires have an almost mystic sense of magic, and through training, they strengthen this connection in order to strengthen their elemental magic and their alchemy magic. This magic connection is the source of the Darkfire's elemental and magic abilities, and strengthening it is how the Darkfires grow stronger in their elemental abilities. All Darkfires have this connection, and are able to tap into it in order to use their magic. As one might imagine though, this only covers magic, and doesn't cover other supernatural abilities. And while the Darkfires can sense any kind of magic, they cannot tap into any other magic than what they have an affinity for (For example, a normal Darkfire with mana based magic isn't going to tap into chaos magic). It is also worth noting that this connection can be strained and even broken if the body and mind are damaged enough that the body or mind loses this connection. Some Darkfires have lost their magic ability completely by losing this connection, which usually happens if the mind is broken, or the body is near death. While recovery often fixes this, some Darkfires who have gotten close to death may not recover this connection, such as Qrow Darkfire losing this when he was almost killed by Dovelthain Hazeldine.
- Darkfire Branwen Family Aura Connection: Because of the head of the Darkfire clan (Qrow Darkfire) marrying the head of the Branwen family (a family of thieves and bandits), the two clans have trained together in the past, and Raven Branwen has even taught the Darkfires about how to use aura, a mix of body and spiritual power that grants special abilities. Like the Darkfires, the Branwen family was also having to fight supernaturals, and they developed their own techniques (though their technique skill-set isn't as expansive as the Darkfire Clan). Since the Darkfires and Branwens have mostly merged together over the years while Qrow Darkfire and Raven Branwen were married, some of the Branwen skills have been worked into the Darkfire skill-set. This has also led to some Darkfires even being able to become aura users as a result of their training. For the most part, many Darkfires only have basic knowledge of aura, as they just learn enough about it to learn how to create it, and how to tap into certain aura abilities important for certain skills (like using the Branwen art of shapeshifting to learn the Darkfire elemental shapeshifting skill). For the most part, this is only a basic connection, and helps teach the Darkfire how to tap into their body's energies and spirit energies in order to teach them how to draw out energy. When using this connection, there isn't much battle potential for this, as it is mostly used to learn other techniques. Those that do have the ability to use aura abilities (through training or through inheriting certain aura abilities), will find that aura manipulation still works the same way as it does for most races, with aura being able to be used for things like defense and to do things like unlocking unique semblance abilities. This also means that it has the same weaknesses, in that aura can be overpowered by other energies, or aura breaker weapons can break through aura manipulation completely. Much like any other energy manipulation, aura can only be used as long as the user has energy, and once they run out, they cannot use aura until they recover their energy.
- Darkfire Nature/Spirit Connection: This is the second connection that Darkfires have that grants them their abilities. Similar to other creatures with a strong magic connection to the world, the Darkfires specialize in their connection to both nature and spirits, as their original knowledge of magic comes from the Spirit Realm. Through their training and diving into magic, they eventually developed a strong connection to the world's elements through their nature and spirit connections. Thanks to this, the Darkfires are able to not only sense the planet's life energy and the life of what's around them, but all Darkfires are able to sense spirits as well, similar to moglins and those with special spirit sense training. This allows them to see and interact with spirits, in which their alchemy is often used to help benefit the spirits by maintaining the balance and changing things that were hurtful to the spirits into things that can help the spirits grow more powerful. These spirits are normally invisible and not able to be interacted with by most people, even most who think they know all the spirits often find they don't know how just how deep the spiritual plane goes and how many spirits live in this world. This may seem simple, but this lets the Darkfires connect to the world much more than most who connect to nature (though certain nature connections may be stronger than theirs, in which case they may seek to gain that stronger connection), as they aren't just connected to nature, but are able to also interact with those spirits for another way to interact with nature. Darkfires that have this connection understand the importance of the world's forces, and can see not only the flow of the planet's life energies, but also how the spirits impact that balance. All Darkfires are not only taught the importance of this, but this is also a source of the Darkfire elemental abilities as their Darkfire elemental abilities are brought out through spirit training since the original Darkfire arts were learned through the spirit realm. Some may learn different ways to do this (For example, the Swordsmen faction has an enhanced nature connection after their training with the werewolf alchemists), but all Darkfire and those trained in this learn this aspect in some way and apply this to their elemental abilities in order to learn how to use their Darkfire elementals. They are also able to perceive the world's flow of life and death as a result of this power. This can eventually lead to Darkfires learning spirit arts, to which some have tried to learn spirit arts that could benefit their use of elemental powers, as there are plenty of spirit arts that are elemental in nature. This is an important part of a Darkfire's power, and this is necessary for them to have to utilize the spiritual side of their Darkfire training (the part of their training that uses their spirit energy). Without this connection, the Darkfires elemental powers weaken, and they are not able to use their spirit to create Darkfire elementals. It is rare for a Darkfire to not have this, or lose it, but if they were to not have it, their Darkfire elementals wouldn't work.
- Basic Magic Ability: Magic Glyphs: This is a power that forms a basis for many magic spells and is created by a magic user's magic abilities to focus their magic. These glyphs focus power into the circle, which is then used by the user to focus magic techniques. While there are magic techniques that don't need this, this is more for general magic like attack magic and defensive magic. This power utilizes magic, but requires that the user know how elements are formed and what they're made of in order to be able to do this. This is a basic power that some magic users are able to use, and this particular use of the magic glyph is not too much different from many other magic users. Among using them for focusing magic attacks, they also have other functions, such as being able to use them as platforms to jump off of and stand on, or use them for amping attacks and defense, or even using them to amp allies. These glyphs are also used in summoning magic as a conduit for summoning, or some magics like alchemy could be focused with these glyphs as well. There are even some unique abilities one can use with these, such as some having certain amplification powers, or certain arts that utilize these arts specifically. This may be a basic power, but there are plenty of people who have become master warriors using this power alone, utilizing the glyphs for a variety of uses, and some can use entire combat and magic styles based on how these glyphs are used. This power is a fairly basic magic ability, and although useful, can be countered just like other people who use this ability (depending on how the ability is used). For example, someone who uses these glyphs for amplification can be countered with other amplification abilities, or users who use these for movement can be countered by more agile enemies. This is more of a versatile base ability, and one that focuses different magic techniques rather than being a different type of magic unto itself. Typically, these cannot do damage on their own, as they are more just a basis of many kinds of magic, and, while versatile, are not an offensive power except when used to amplify physical abilities using amplification properties of these glyphs.
- Basic Magic Ability: Item Enchantment: This is a basic power that many magic users possess, where they are able to enchant objects. This is a pretty basic ability, where a magic user pours magic into an item to grant it magic-based properties depending on the magic used. There are many ways to enchant items, but the most popular way is through ingredient spells that can focus power into an object. Many magic users use this to enchant weapons and equipment they may possess. Not only does this grant strength to the weapons or equipment, but this can grant special abilities to the object. For example, an armor enchanted with flame magic may be immune to flames, or a sword with ice magic could generate freezing ice. Not only are there many types of enchantment, but with all the kinds of magic in the world, there are many ways to utilize this power that usually make each case of this slightly different. It is most common though that most magic users utilize their own magic or have another magic user focus magic for them to empower an object. When this is used, items can be enchanted temporarily, such as some users who charge spellbook pages with magic spells so that they can cast them from the spellbook rather than have to cast them themselves (useful for long incantation spells or spells that take time to cast). The most common method is for making weapons and equipment though, where magic users will enchant items permanently with magic in order to grant them powers the user will utilize in battle. However, there are also other ways to use this, such as using healing magic to enchant a vial of water and empower the water to heal when poured on a wound. There are so many ways this power can be used, and different magics utilize this power in different ways. However, the major thing is the same among all uses of this power. Whether it's enchanted temporarily or permanently, the item becomes a magic item, and only becomes empowered by the magic put in to it. This means that an item enchanted with fire is not going to have ice abilities. The enchantments all have weaknesses and strengths, and it is hard to list every kind of enchantment, but each enchantment does have its weaknesses enough that smart opponents can usually figure them out (such as a fire item would be vulnerable to ice usually). Some are unusual enchantments, but all enchantments have some sort of weakness. While usually immune to power negation, these items can be overcome with magic immunity, and/or with magic negation or anti-magic.
- Darkfire Magic/Spirit Balance Mastery: The Darkfires create their elementals by using magic and spirit power, which they must find their balance by figuring out their affinities. For example, Kindron Darkfire (before he became an angel) had dark flames and holy lightning as his affinities, even developing an affinity for holy ice in his later years before he became Omega. Once a Darkfire figures out their affinities, the first step is to balance their magic and spirit, where they are able to fuse these elementals passively. This is the next basis of the Darkfire training after learning magic and spirit power, in which a Darkfire has to then fuse both knowledge types together to find their own balance. Not only does this teach them how to make their Darkfire elementals, but this also balances their magic, spirit power and their minds. Through discipline and focus, a Darkfire uses this to keep their power in balance so that their power can be more effective, as balance is necessary in order to keep one's power flowing properly. And as Darkfires practice this balance, they will often find ways to do this that will increase their magic and spirit power, as maintaining this balance effectively can lead to the Darkfires gaining stronger magic and spirit power over time as the Darkfire hones their mastery of this aspect of their training. Different Darkfires have many ways of focusing, but using their disciplined mind is often the most common way Darkfires use to maintain this, and is why the Darkfires are among the most mentally disciplined despite some of the Darkfires being darker in nature than other supernatural hunter clans. Another method many Darkfires will use is meditation, in which they will meditate in order to balance themselves (which is equally as effective for those that don't have as much mental focus as some Darkfires). No matter the method though, this is a very necessary training, as Darkfires cannot use their full power without finding their balance. If a Darkfire is unbalanced in their magic and spirit power, then they will have difficulty focusing their magic, and will have severely weakened magic. Some Darkfires who can't focus this properly have even been known to create explosions of magic and spirit when trying to use magic as the magic cannot be focused properly. There are major enemies that do try to unbalance this kind of balance in the body, mind and spirit (For example, Malice Al Zalam has the ability to unbalance this kind of training) and those enemies are particularly dangerous to the Darkfires as they can be weakened to the point their Darkfire elements no longer work.
- Darkfire Elementals: Finally getting to the actual elementals, each Darkfire can start out with up to two elements, and older, more experienced Darkfires can sometimes learn a third or a fourth depending on the Darkfire. There are also rare Darkfires that will be born with three or four elements (usually born with both a holy and dark variation of one or two elements), but this is very rare. Darkfire elementals work by fusing positive or negative spirit energy to their elemental power to create specific elements. Negative spirit energy fused to an element will create a dark elemental, which will have some darkness type properties to it, and positive spirit energy fused to elements will create holy elementals which will have positive power properties. Each element is different, and some even have unique abilities depending on the Darkfire, such as Kindron Darkfire's angelic holy flames being able to heal people using angelic spirit. Each Darkfire has two usually to start with, and as they get older and more experienced, they may gain one or two more through training and focus. It is also possible that some Darkfires can use elementals to create different elementals, such as some wind users who create lightning or water users that create ice. The elements used  by the Darkfires are usually of the six main elements which correspond to the Darkfire's elemental magic affinities. Among the elements one can use are fire, water, ice (often combined with water affinity), lightning, wind and earth. Darkness and light are very rare affinities, and often seen as redundant in the clan since the spirit energy often acts as the light or dark in the Darkfire elementals. For the most part, these elements can be used just like their main elementals, and can be used creatively by Darkfires to battle enemies and utilize their Darkfire techniques. For example, fire can be used to create explosive attacks, burn enemies, and even melt objects. This is the main power of the Darkfires that they are usually known for, and this is the power they use in their Darkfire skills. However, these elementals are still magic based, which means that the Darkfire's skills are not very useful against those with magic resistance or magic immunity. This also means that the Darkfires are usually in trouble when faced with magic negation. And of course, anti-magic remains a problem of a whole other level. These elements are also still dodged or blocked like normal elementals except for specific situations (which must be stated), such as fire is countered best by ice, or lightning being countered by water.
- Rare Darkfire Abilities: Combined Elementals: This is a rarity among Darkfires, in which some rare Darkfires will gain one or possibly two elementals they combine together instead of a dark or holy elemental. These elementals are more rare, but some Darkfires do learn these by combining certain elements. It is often believed that the Darkfires holy and dark elementals combine in balancing themselves and the light and dark cancel each other out, leaving just the combined elementals (which checks out as some Darkfires do gain combined dark or holy elementals if the two elementals are the same dark or holy affinity). It is often more common to see these kinds of elementals when multiple Darkfires are working together, as they will sometimes combine elementals to create combined elementals. The elemental powers they possess create a unique elemental, in which every element has a combination with another. For example, Qrow Darkfire possessed heat lightning which combines fire and lightning together into one power in which the lightning is red and generates fire from the lightning. However, depending on the element, some have multiple combinations. For example, fire and lightning don't just make heat lightning, but could create lightning flames in which the flames generate lightning blended into the fire power. There are many different kinds of elementals, and some Darkfires are born with this affinity instead of normal dark or holy elementals. Darkfires who have this often utilize two combinations corresponding to their elements. For example, ice and fire usually have ice flames and burning ice abilities. Those with this power usually have it as it replaces the normal Darkfire elementals. Users with this lose their normal Darkfire elementals in favor of pure elemental power, which has its strengths where dark and holy elementals might fail. Normally all of these elementals are neutral in nature, not being positive or negative unless a Darkfire has a specific combined holy or dark elemental. It is also worth noting that the Darkfires cannot combine holy or dark spirit with these combined elementals if they are neutral, as this power replaces the normal dark or holy element affinity when the power is in its neutral state. While some Darkfires can still use the elements separately (IE Qrow could use dark flames and holy lightning, but couldn't combine the holy and dark into his heat lightning), the combined elements are not compatible with the combined element unless the holy and dark elemental are the same (IE a holy element and another holy elemental might be able to create a combined element). Of course, these elements all have counters, usually by elements outside of their elements, such as heat lightning is countered by water or ice manipulation. These elemental powers may have unique properties, but mostly work with the properties of whatever element is the base of the power. For example, ice lightning is countered just like normal lightning, despite it having a freezing element to it.
- Darkfire Unique Variations and Abilities (usually most prevalent in hybrids): Depending on the Darkfire, some Darkfires have unique spirit power that can be used. Depending on the Darkfire, the Darkfire can learn to add certain affects from their spirit to their elementals. For example, angelic or demonic Darkfires might have special spirit effects, depending on their natures. Angelic Darkfires might have pure holy positive spirit that will grant a light based spirit power-up, or a demonic Darkfire might gain a demonic stronger spirit power-up due to demons having much more potent spirit energy. This depends on the spirit that the Darkfire possesses, and a Darkfire may have some unique powers or none depending on what other abilities they possess. This is most present in hybrids in the Darkfire clan, usually Darkfires that are born of supernaturals (such as a chi user Darkfire who used chi magic elementals). However, there are a few effects that are common among Darkfires that even full Darkfires can learn. The first is that some Darkfires can learn corrupted elements as a means to try and counter users of the same element. The corrupted element art uses a Darkfires spirit energy not to turn the element into a dark/holy element, but instead uses the spirit energy to corrupt the element and create a corrupted element instead.  This is an art that some Darkfires have learned to counter other elemental users, specifically those of the same element that the Darkfire cannot normally damage. There are also certain effects that can be done with positive and negative spirit energy that may or may not be unique among Darkfires depending on their abilities. For example, advanced users of positive spirit elements might be able to manipulate the positive nature of flames to heal others, or manipulate the negative nature to poison enemies with negative spirit energy. Typically, this is dependent on the Darkfire, and is unique for each Darkfire depending on what they want to do. This is a purely option training, and usually only used by those that have special extra skill-sets that can combine with the Darkfire skills. Typically all of these effects can be countered like normal elements, as long as one keeps in mind the unique nature of the elements created. For example, corrupted flames are still able to be dodged or blocked like normal flames, but cannot be absorbed by flame users or the flame user will take internal damage when they try to absorb this flame (bypassing elemental immunities).
- Specific Limited Elemental Variations: Depending on the Darkfire and their elements used, some can use other versions of their elements, depending on the element they use. This is most common in earth and wind users, as earth users could specialize in many different types of earth, with some earth users being able to use plants, some specializing in metal, some in crystals or some in sand manipulation. Each element has it's own specific uses, depending on what the user wants to learn, as each element can be broken down and may have unique manipulations based on the element. For example, some lightning users may only use magnetism, giving them magnetic manipulation, or earth users being able to generate specific types of earth. This is a rare case among Darkfires where some Darkfires cannot use every part of a certain element. For example, there was one Darkfire who could manipulate metal, but no other earth element. While this does limit a Darkfire, this often leads to these limited elementals being more powerful or may lead a Darkfire to having more elemental abilities. For example, a Darkfire born with three elements could have a magnetism power, a metal manipulation power and then a normal elemental (with magnetism and metal both being limited but a Darkfire can have both limited powers). The limited elementals are also typically stronger than normal elementals, and can still be turned into dark/holy elementals, or rare combinations of elements depending on how the powers are manifested. For the most part, most Darkfires see this as a problem with their elemental power, but some Darkfires can make the best of this with alchemic knowledge and creativity. For example, a Darkfire who could manipulate metal could use alchemy to change certain materials into metal that he could manipulate. This mostly just depends on the Darkfire's affinities. Of course, as one might expect, these elements are still countered like normal elementals. Usually, the only advantage this grants is slightly stronger elementals, or granting Darkfires more elementals but in specific variations.
- Darkfire Advanced Elemental Training: Once reaching a certain level, Darkfires are able to learn advanced elemental abilities, which comes once they master the basic elemental abilities. Depending on the element and their training, almost every element has advanced abilities that can be learned, as elementals can do more than just be used to throw an element around. Using this advanced training usually takes time and requires a certain level of mastery of the basic elements. This also requires a little scientific knowledge of elements, such as learning how the magnetic properties of lightning work and manipulating lightning to make use of those magnetic properties. By learning the science of how elements work, Darkfires are able to apply that to their powers and learn how to use their elemental powers beyond just blasting opponents or throwing around elements. Depending on the element, every element has advanced elemental training, such as wind users can learn to generate plasma, or earth users might be able to learn how to generate lava manipulation by absorbing fire attacks into their earth manipulation. These abilities are usually different ways to use elements, and most can be passive, such as fire and/or ice users typically learning to adapt to almost any extreme temperature, or lightning users being able to manage their own magnetic field. This power just depends on the Darkfire. Of course, as one might expect, the Darkfires still have their weakness to counter elements, and any advanced powers they use are still countered using counter elements or other abilities that can counter elementals. It is also worth noting that some of these advanced training powers use more energy than normal to do, due to certain conditions being necessary and manipulated by the Darkfire first.
- Advanced Darkfire Training: Elemental Condensing: When using elemental power, sometimes normal elementals just don't pack enough of a punch. For this problem, the Darkfires learned an art of condensing matter into smaller space by smashing the molecules together to condense energy into a smaller form. This technique is a battle technique that the Darkfires utilize in their attack and defense, where they utilize this to create more condensed elementals. Typically, this requires not only a mastery of elemental power, but also requires a mastery of changing the form of energy as well as changing the form of matter. However, when used properly, this can create much stronger elemental abilities, where the Darkfires can condense their elementals to strengthen their attacks. In addition to the elementals themselves being stronger, the effects of the elementals also become much stronger, as the condensing of the elemental also has effects on what the elementals can do. For example, a condensed explosive dark flame attack will explode with far more force than normal, due to the explosion being concentrated by the condensing of the dark flames. Any elemental can be used, and the effects depend on the elemental used. Darkfires can even control how much the elemental is condensed, allowing more or less condensing to control how much power is put into their attacks. This is an advanced art, and Darkfires do have to be skilled with more than just elemental energy to use this effectively. It is also worth noting that the Darkfires who use this also have to expend more energy and concentration in order to use this, as using this will often require concentration to utilize this effectively. The more energy they condense, the stronger the attack they create at the cost of more condensing also costing more elemental power in order to use. And if a Darkfire doesn't do this correctly, their elemental condensing could literally explode in their face, as not doing this correctly could cause an explosive reaction. As one might imagine, dodging these elements are still the same, but blocking is more or less what is different, as this is designed to be used against stronger opponents. One can still block this if they are strong enough, but with the condensed energy and amplified effects, the attacks are much harder to block.
- Darkfire Internal Mana Conversion to Elemental Magic: Similar to how mystic knights train themselves to passive convert mana into magic, the Darkfires trained in the mystic arts do the same thing, where different Darkfires created different types of training that converts one's mana into elemental magic, which flows through the body just like mana. This is designed to not only make elemental magic easier to summon, but is the main source of the Darkfire elemental skills that create the Darkfire elemental aura. Depending on the user, they are able to learn this after they learn their elemental power so that they can convert their mana into their specific elemental powers they will use. In addition, this also makes certain other abilities easily that use elemental power easier to use, as the magic doesn't require casting time and is already converted into magic. This power requires a mastery of magic before it can be used, and the ability to be able to convert mana to magic. This can be changed depending on the Darkfire though, as some may have different abilities that might make this more unique, such as some Darkfires who developed special Darkfire mystic knight skills (more later). The downside to this art is that those that want to focus more on mana abilities will often find that this art reduces the amount of mana running through the body to near zero as it converts almost all the mana in the body into elemental magic. However, the upside is that, while users cannot learn mana user abilities or use mana on its own, they can learn mystic knight abilities if they train this into more of a combat based power-up, as the Darkfires have a special unique clan developed Mystic Knight training that converts their elemental magic into physical amplification as a more Darkfire based variation of typical Mystic Knights. Typically, the danger to this training though is that users bank more on their magics working on enemies, and while this may reduce the cost of power and casting time to near zero to use magic and make magic more available, users run the risk of not being able to damage those with magic immunity and doing reduced damage to those with magic resistance. This ability also makes certain mana abilities unable to be used. This can be used to varying degrees though, and Darkfires can choose to use this minimally to leave some mana in their bodies at the cost of having less elemental magic to use in battle.
- Darkfire Alchemic Understanding of Elements: Darkfires are able to manipulate the elements in their base form, and utilize their alchemy to change things based on how elements interact with the world as a means to fight opponents or use elementals. While they can't create special elementals or combined elementals using this power alone, they can utilize some elements in their base form by using their magic to affect the elements and even change the elements they control. Depending on the Darkfire and what they can do, they are able to do certain things like manipulate the properties of elementals, being able to do things like freezing certain attacks by changing the temperature of the attack when they catch it, or being able to convert certain attacks like converting air into water. This depends on the Darkfire and their affinities, with all Darkfires learning how to use this in some way in order to modify elements, whether it's changing them in combat, or changing them for other uses (like certain clans use alchemy for blacksmithing or other necessary jobs). For the most part, this power relies on the Darkfire's understanding of elements, rather than on their ability to use elements in battle. Because of this, this power can be used to convert elements, but elements can still hurt the user, since this power doesn't really grant elemental immunity in any way, but more allows users to take control of elementals through conversion and utilizing their alchemy to modify elements. The Darkfires also use this to train their knowledge of elements, in which they learn things like chemistry and science to better their understanding of how elements interact with each other. Most Darkfires usually have to do this in close proximity, as alchemy usually has a max distance that it can be used (The only exception to this is certain types of longer range alchemy, such as Alkahestry). And while most Darkfires are able to learn how most elements work, Darkfires still have to know the attack is coming, and they often have to concentrate to convert an element. If an opponent is careful, they can attack the user while they're trying to convert an attack if they take too long, or the opponent is smart about how they use their elementals to distract the user as some can control the elements even as the user tries to change them (depending on the user, and the opponent). This is also limited by the Darkfire's individual knowledge, and requires a Darkfire to not only learn how elementals interact, but gain experience at manipulating elements to make the most of this.
- Darkfire Alchemic Transmutation: Darkfires are able to convert matter, changing matter as they see fit. This can be as simple as turning lead to gold (though this is technically taboo among the "don't create money taboo"), or dispelling elemental energies or converting them. A Darkfire, if they know their environment and composition of what they're manipulating, can use it to convert matter in a variety of ways. This is the main ability of alchemy alongside it's spellbooks and unique alchemies, which is designed to change things that harm spirits into something that will strengthen them instead. While this does cover elementals to some extent, this is far more than just converting elementals, but includes general changing of matter, such as changing the form of a metal to make a stronger metal, or weakening certain materials if they are trying to weaken armor or weapons in battle (though certain types of weapons and armor might be immune to this ability if the werewolf doesn't know how the power of the weapon or armor/shield works, or what it's made of). There are two aspects to this power, and that is change of form and change of shape. Changing the shape can simply change the shape of something into another shape (usually used on inorganic objects to change their form), and changing the form changes the matter into a different kind of matter (usually changing one element or compound into another). However, they do have to know not only what they're manipulating, but also what they're manipulating it into. This means that if they try to manipulate a substance they don't understand, or don't know what the thing they're trying to convert is made of, this power doesn't work properly, and often completely fails or rebounds on the user. It takes years and experience to become good with this skill, as simple natural talent isn't enough to master alchemic conversion skills which make the base of all alchemy. The proper use of this also requires some scientific knowledge, with those with scientific knowledge often having advantages that other Darkfires might lack (such as those with science knowledge will know more easily how to manipulate molecules while normal Darkfires focus more on the elements themselves).
- Darkfire Battle Transmutation Alchemy:  In order to battle their enemies, the Darkfires developed a specific brand of alchemy designed solely for battle. This alchemy is the main alchemy most Darkfires use when not using their Darkfire elemental skills or using their physical combat abilities, as it's the basic combat alchemy many are taught upon learning magic. This alchemy uses wind and earth manipulation using alchemic magic, allowing a Darkfire to take advantage of the two major elements that connect to almost every other element. In the Darkfire's eyes, aside from darkness and light, earth and wind are the two major elements that make up the world, which they try to make use of in this alchemy. Almost any physical material is made of earth, or almost any lightning, fire or water is created using air and gases in the air. Once mastered, most Darkfires have highly skilled alchemic magic they can use in battle, being able to manipulate the earth and wind to fight opponents, even if their elemental affinities don't include earth or wind (they can use alchemy to do this, but can be less effective at times). This could be as simple as creating shockwaves to attack, or more advanced Darkfires can do things like freeze an area using wind, or they can create lightning or fire using air as well. Depending on how it's manipulated, earth and air hold the connection to most of the elements in the world, and some advanced Darkfires have even learned to use certain advanced techniques like using ice or glass to focus light into attacks as well depending on the alchemist. This depends on the creativity and scientific knowledge of the alchemist, as this is a power with many possibilities, and those with strong knowledge can find many ways to use this power effectively. However, this is a magic power, so those with magic resistance or magic immunity may be immune to most of the magic other than physical damage from certain attacks. Those who have other alchemic abilities or can counter earth and wind can also easily counter this combat as well the same way as normal earth and wind manipulation, since this essentially equates to earth and wind manipulation using magic.
- Darkfire Bio-Alchemic Magic: This alchemy was originally an extension of healing and purification, but instead is a type of alchemy designed solely to allow Darkfires to use their alchemy to study living beings and make alchemic modifications to strengthen them (though there are rules and restrictions to this so that it doesn't break alchemic taboos). This art is often used by some more ambitious Darkfires to understand the structure of living beings, where they learn how to modify beings based on their biological knowledge, though most use it more in terms of medical uses like using it to heal others. This art can be dangerous though, as this art goes into two major taboo's among alchemists, and also involve two forbidden arts. The first is combining living beings together and creating what alchemists refer to as 'chimeras' which are creatures usually spliced together with alchemy to create a more powerful creature. This art was forbidden among Darkfires for "twisting" life, which they see as a crime against the world itself. The second is that they are not allowed to create new beings, as they feel that creation is not their job, and because any attempt to create life has usually resulted in death or the attempt requiring sacrifices that can result in Darkfires losing parts of their body, or even their life in the attempt. Overall, when used properly, this art is about biological understanding of beings, and being able to strengthen or heal them using alchemy. When used as intended, this is usually used as a way to boost those that are allied with them, using this to often bring out more temporary power and physical ability in those that need a boost in ability. This is usually a lengthy process, and not useful in battle, so this is more of a side ability used outside of battle to study others and bring out the abilities of physical beings. This usually depends on the Darkfire's alchemic ability and not their elemental ability, but most don't dedicate fully to this given the taboos unless they're willing to disregard the rules. Due to this, there are few true masters of this art in the Darkfires, and the few that exist have usually been part of the Dark Magician Faction, as some Dark Magician faction members have experimented with this to create creatures they could use to fight others.
- Darkfire Bio-Alchemic Physical Combat Amplification: This is a sub-skill of bio-alchemy magic which is a combat magic used in battle by some Darkfires. This alchemy boosts the body's physical stats using alchemy, by strengthening the muscles, bones and even skin of the user so that they will be temporarily stronger. However, not only does this enhance someone physically, but this temporarily opens up the flow of energy in a being, and allows them to channel greater energy through their bodies, usually as a way to allow the user to enhance their supernatural powers and allow them to channel higher level attacks that they wouldn't be able to use otherwise. The Darkfires often use this in order to allow more elemental magic to flow through them, and can use a few different types of amplification using this art. The first of these arts is the elemental physical amplification, which powers up the physical abilities using bio-alchemy by allowing more elemental magic to flow through them temporarily. The next is using this bio-alchemy to amplify the person's ability to channel magic, focusing on enhancing their magic attack ability (which strengthens their Darkfire skills as a result as well). These arts are designed to allow the Darkfires to fight using enhanced magic in different ways, usually best used in certain situations such as using the physical amplification on Darkfires who focus on physical combat (like the Swordsmen Faction). The Darkfires with this skill can enhance themselves or others, and can often choose how much to enhance themselves. The Dark Magician faction has even used dark amplification magic successfully using this art in order to grant amplified dark attack power to the Darkfires this is used on (though the other factions look down on this dark magic use). However, the higher the multiplier (or some riskier types of magic), the higher risk of damage done to the body, as bodies using this can only handle so much pressure that this magic puts on the body to enhance it. After a certain multiplier, most bodies will begin to tear themselves apart, and most of the time, even keeping regeneration from working effectively. If the user overuses it still, they can even do damage to their own bodies that can't be reversed, such as damaging their ability to generate energy which could even result in the loss of magic, or even death in extreme cases.

Different Faction Unique Magic Types: (Darkfires will have unique magic corresponding to what faction trains them. IE Swordsmen Faction will have the Swordsmen Faction unique magics, but not the Rogues or the Dark Magicians except in unusual circumstances of a Darkfire that is trained in multiple faction skills which is very rare)
- The Swordsmen Unique Magic Type: Elemental Sword Magic: After the Swordsmen faction trained with the vampire ninjas, they learned how to utilize special techniques using elementals. The major one was that the Darkfires of the Swordsman faction developed an elemental magic that can create solidified elemental weapons out of different elements. Normally, elementals are only solid if one is using earth manipulation, otherwise the elementals are just energy or air. However, the Darkfires who learned this created a magic based on vampire ninja elemental weapon creation techniques where any elemental can be used to create a solidified elemental weapon. Not only can the Darkfire create elemental weapons, but many Darkfires can even form elemental weapons around their existing weapons, such as one Darkfire who solidifies leafs around their katana blade to create a solidified elemental weapon that can not only attack opponents with elementals, but can also protect the weapon from damage. Normally, this kind of training wouldn't counter certain kinds of aura breaker techniques, or some other techniques that dispel energy, but this training allows a Darkfire to create an elemental weapon that can counter techniques that dispel energy as this creates solidified energy that can get around techniques that dispel energy normally and can even block metallic weapons. While this is mainly used to create swords, a Darkfire could actually create any kind of weapon they want to create (such as one Darkfire who would use this to create a giant dark flame hammer). Not only does this grant elemental weapons though, but the Darkfires can use this with their own Darkfire elementals that grant the weapon unique properties, as well as apply spirit purification and spirit destruction magic to the weapons. For example, a dark flame sword could not only generate dark flames but can also absorb normal flames and can burn through objects as a means of piercing objects. This technique is dependent on the Darkfire and their skill level, but most Darkfires in the Swordsmen faction are trained in this thanks to the vampire ninjas, and this magic has been passed down. Of course, as one might expect, it is possible to break these elemental weapons by overpowering them, as overpowering them can destroy them. And it doesn't take any special power to overpower them, as even strength overpowering them can break these weapons. These weapons are only as durable as the magic that creates them, meaning that they can be broken by anything that overpowers the magic.
- The Swordsmen Unique Magic Type: Spirit Purification/Spirit Destruction Magic: These magics was learned by the werewolf alchemists, and taught to the Darkfires who were helping them fight dark spirits. The Darkfires learned spirit purification from the werewolf alchemists, in which they are able to apply this to their elemental and alchemic magic in order to allow it to purify spirits. Those that know spirit purification know that spirit purification strengthens the spirits that control nature and are vital to the world, but spirit purification also destroys dark spirits of the realm of Xeles. However, the Darkfires don't just know spirit purification, but they also developed a spirit destruction magic variation of spirit purification to be used against stronger dark spirits immune to spirit purification. While the alchemists don't like the use of spirit destruction, they did teach the Darkfires how to properly use it, and how to use it responsibly. As such, Darkfires who advance enough in spirit purification can also learn spirit destruction once they reach a certain level. While Darkfires are not as restrictive as the werewolf alchemists, the Darkfires do limit how they use spirit destruction, and it is forbidden to use it unless on a dark spirit that is immune to spirit purification, due to the dangers (as Darkfires can even accidentally destroy themselves with spirit destruction if they aren't careful). These magics also teach a Darkfire how to attack on a spiritual level, where they are able to attack using techniques to attack beyond the physical body. This means that those that are hit with spirit purification don't just take damage physically, but their spirit takes damage as well. While spirit purification does strengthen normal spirits, it is still a useful technique against physical beings since it can attack beyond a mortal's physical body. For the most part, this is just a modified variation of the alchemy and elemental powers, and just applies this magic to the normal magic rather than make it some special magic. The Darkfires mostly only use this when fighting dark spirits, or when trying to strengthen nature spirits.
- The Swordsmen Unique Magic Type: Holy Magic: Thanks to the time some of the Swordsmen faction were part of the church, the Darkfires of the Swordsmen faction were able to learn holy magic, in which they learned holy magic as a means to utilize stronger magic. In addition to learning some holy attack and defense magic, the Darkfires learned things like holy item enchantment, and even holy elemental magic (replacing their normal Darkfire elementals). This is an optional training, but some Darkfires in the Swordsmen faction see this as an answer to the opposing Dark Magician faction's dark magic. Since holy magic is positive in nature and doesn't have the same corruptive properties (as long as its used properly), Darkfires tended to favor this magic instead of the Dark Magicians faction dark magic. Depending on the Darkfire's affinity, Darkfires can learn things like holy light magic, holy healing and purification, or just simple holy elemental magic. When using holy elemental magic, the Darkfires do not fuse their spirit to the elemental, as the holy power used negates the need for the Darkfire to fuse their spirit to it. Instead, they simply use elemental power using holy magic to create holy elementals using their elemental affinities. For example, many Darkfires with the signature dark flame affinity will use this holy magic with flames to create holy flames that can even be used alongside their dark flames. Unlike dark magic, there aren't a lot of evil techniques to use with holy magic, as holy magic is more about purifying darkness, healing others, and sanctification. As such, the Darkfires are not too restrictive on this, as long as the Darkfires don't use it for evil purposes. This magic is more powerful than the normal Darkfire magic, so Darkfires with this can use more powerful magic. This can even be combined with elemental weapon or spirit purification magics as well. As one might imagine though, this magic is more easily countered by unholy power such as dark magic or unholy magic. Since this magic is a holy elemental, this doesn't work well against those with holy magic, and can be easily countered with dark magic or demonic magic. Few Darkfires misuse this power, but those that do misuse it are punished by the Darkfire clan as misusing this power for evil purposes goes against the Swordsmen faction's code.
79
Port of New Orleans / Re: Zelpharia's Little Secret
« Last post by Zorbak the Ebil Moglin on January 05, 2026, 08:24:15 pm »
Hei: That's good I guess.


Kindron: I can probably do that. I think her and Dufort get along.


Qrow chuckles. Qrow: I could actually handle that though... Considering Hei's girlfriend is the daughter of Lucifer, I actually know a little bit about how to deal with them. He says jokingly.
80
MI-6/Unit/Torchwood Institute / Re: RP: Is Two Too Much?
« Last post by Zorbak the Ebil Moglin on January 05, 2026, 08:22:01 pm »
Kendrix: I'm gonna guess man-eating goo. He says to the group as they predict outcomes.

Malcolm: I'm betting it's simpler than we're making it. He says jokingly.

Kendra: Are we actually betting on what catastrophes are happening? She says sarcastically.
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